Fallout 4 minigun mods

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Same ammo types as aforementioned plus three exclusive types 50cal rounds, 200 round magazine capacity Low fire rate, increased damage, range, and accuracy. Same mods as regular miniguns except for just one barrel Custom sound, texture, and slightly bigger mesh Once the prototype is found more can be crafted at the chem station

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* Found in Fort Strong (since it was a pre-war Army R&D facility) * JHP: advanced ammo type, offers +30% damage but no AP, req Gun Nut 2Īdded new standalone weapon, the YCZ70 Brimstone Autocannon

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* AP: advanced ammo type, offers 35% AP at cost of -30% damage, req Gun Nut 1 * JSP: standard ammo type, offers no damage bump, but 10% AP Requires Gun Nut 4 and Heavy Gunner 5 to craft Requires Gun Nut 3 and Heavy Gunner 3 to craft. Now requires Gun Nut 2 and Heavy Gunner 2 to craft